OgreMeshUpgrader

3D Object-Oriented Graphics Rendering Engine (tools)

Install

All systems
curl cmd.cat/OgreMeshUpgrader.sh
Debian Debian
apt-get install ogre-1.9-tools
Ubuntu
apt-get install ogre-1.9-tools
Arch Arch Linux
pacman -S ogre
image/svg+xml Kali Linux
apt-get install ogre-1.9-tools
Fedora
dnf install ogre-utils
Raspbian
apt-get install ogre-1.9-tools

ogre-1.9-tools

3D Object-Oriented Graphics Rendering Engine (tools)

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. This package contains tools used to convert from and to OGRE's native mesh format.

ogre-1.8-tools

3D Object-Oriented Graphics Rendering Engine (tools)

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. This package contains tools used to convert from and to OGRE's native mesh format.

ogre-utils

OGRE production pipeline utilities

ogre-tools

3D Object-Oriented Graphics Rendering Engine (tools)

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. This package contains tools used to convert from and to OGRE's native mesh format.

ogre

OGRE (Object-Oriented Graphics Rendering Engine) is a

scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.