maptransfer-server
upload/download maps to/from a VALVe game server (Server)
Install
- All systems
-
curl cmd.cat/maptransfer-server.sh
- Debian
-
apt-get install maptransfer-server
- Ubuntu
-
apt-get install maptransfer-server
- Kali Linux
-
apt-get install maptransfer-server
- Windows (WSL2)
-
sudo apt-get update
sudo apt-get install maptransfer-server
- Raspbian
-
apt-get install maptransfer-server
- Dockerfile
- dockerfile.run/maptransfer-server
maptransfer-server
upload/download maps to/from a VALVe game server (Server)
Uploading Maps to a Game server can be a tedious process if you want to get the post-upload processing right. MapTransfer tries to automate this process as much as possible. It handles everything a map upload takes: * Automatically BZip compresses uploaded maps if the client didn't. * Hardlinks files if more than one gameserver path is specified in the config. That way a single map is uploaded to multiple servers at once (and only takes up the space once, too). * Saves you and your users a lot of tedious cdery and copypasta. Aside from the core functionality, it offers a few niceties as well: * Uses HTTPS as protocol - that way, you can download maps (or test connectivity) with your favorite web browser, or write your own scripts that interact with the server. * IPv6 ready * Extensible: Any game should work, as long as it uses bsp maps - map directories aren't hard coded but read from the config file.