ode-config

Open Dynamics Engine - development files

Install

All systems
curl cmd.cat/ode-config.sh
Debian Debian
apt-get install libode-dev
Ubuntu
apt-get install libode-dev
Arch Arch Linux
pacman -S ode
image/svg+xml Kali Linux
apt-get install libode-dev
Fedora
dnf install ode-devel
Windows (WSL2)
sudo apt-get update sudo apt-get install libode-dev
OS X
brew install ode
Raspbian
apt-get install libode-dev

libode-dev

Open Dynamics Engine - development files

ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision.

ode-devel

Development files for ode

libode-sp-dev

Open Dynamics Engine - development files with single precision

ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. This package provides the header files and static libraries built with single precision.

ode

ODE is an open source, high performance library for simulating

rigid body dynamics. It is fully featured, stable, mature and platform independent with an easy to use C/C++ API. It has advanced joint types and integrated collision detection with friction. ODE is useful for simulating vehicles, objects in virtual reality environments and virtual creatures. It is currently used in many computer games, 3D authoring tools and simulation tools.