ode-config
Open Dynamics Engine - development files
Install
- All systems
-
curl cmd.cat/ode-config.sh
- Debian
-
apt-get install libode-dev
- Ubuntu
-
apt-get install libode-dev
- Arch Linux
-
pacman -S ode
- Kali Linux
-
apt-get install libode-dev
- Fedora
-
dnf install ode-devel
- Windows (WSL2)
-
sudo apt-get update
sudo apt-get install libode-dev
- OS X
-
brew install ode
- Raspbian
-
apt-get install libode-dev
- Dockerfile
- dockerfile.run/ode-config
libode-dev
Open Dynamics Engine - development files
ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision.
ode-devel
Development files for ode
libode-sp-dev
Open Dynamics Engine - development files with single precision
ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. This package provides the header files and static libraries built with single precision.
ode
ODE is an open source, high performance library for simulating
rigid body dynamics. It is fully featured, stable, mature and platform independent with an easy to use C/C++ API. It has advanced joint types and integrated collision detection with friction. ODE is useful for simulating vehicles, objects in virtual reality environments and virtual creatures. It is currently used in many computer games, 3D authoring tools and simulation tools.